⌨️AP Computer Science Principles Unit 4 – Computer Systems & Networks
Computer systems and networks form the backbone of modern technology. They consist of hardware, software, and data working together to perform tasks and solve problems. Networks enable communication and resource sharing between devices, using protocols to govern data exchange.
Data transmission, network security, and troubleshooting are key aspects of computer systems and networks. These technologies have numerous real-world applications across industries like healthcare, education, finance, and entertainment, revolutionizing how we live and work.
Computer systems and networks have numerous real-world applications across various industries (healthcare, education, finance, entertainment)
System Components
Hardware refers to the physical components of a computer system that can be touched (motherboard, CPU, RAM, storage devices)
Software is a set of instructions that tells the hardware what to do and how to perform specific tasks
Includes operating systems (Windows, macOS, Linux), applications, and utilities
Data is the information processed, stored, and transmitted by computer systems
Can be in various forms such as text, numbers, images, audio, and video
Input devices allow users to enter data and commands into a computer system (keyboard, mouse, touchscreen, microphone)
Output devices present information to users from a computer system (monitor, printer, speakers)
Processing devices perform computations and execute instructions (CPU, GPU)
Storage devices retain data and programs for future use (hard disk drives, solid-state drives, USB flash drives, optical discs)
Network Fundamentals
A network is a group of interconnected devices that can communicate and share resources with each other
Network topology refers to the arrangement and layout of devices and connections in a network
Common topologies include bus, star, ring, mesh, and tree
Network types can be classified based on size, geographical coverage, and ownership
Local Area Network (LAN) covers a small area (home, office, school)
Wide Area Network (WAN) spans a large geographical area (cities, countries, continents)
Network devices facilitate communication and data transfer between connected devices
Switches connect devices within a network and forward data packets to the intended destination
Routers connect multiple networks and determine the best path for data packets to reach their destination
Network media refers to the physical channels used to transmit data between devices
Wired media includes coaxial cables, twisted pair cables, and fiber optic cables
Wireless media uses radio waves to transmit data (Wi-Fi, Bluetooth, cellular networks)
Data Transmission
Data transmission is the process of sending digital data from one device to another over a communication channel
Bandwidth refers to the maximum amount of data that can be transmitted over a channel in a given period of time
Measured in bits per second (bps), kilobits per second (Kbps), megabits per second (Mbps), or gigabits per second (Gbps)
Latency is the time delay between the sender transmitting data and the receiver receiving it
Measured in milliseconds (ms) or seconds (s)
Packet switching is a method of transmitting data over a network by breaking it into smaller units called packets
Each packet contains a source address, destination address, and a portion of the data being sent
Circuit switching is a method of transmitting data over a network by establishing a dedicated communication channel between the sender and receiver
Commonly used in traditional telephone networks
Multiplexing techniques allow multiple signals or data streams to be combined and transmitted over a single communication channel
Time-division multiplexing (TDM) allocates time slots to each data stream
Frequency-division multiplexing (FDM) assigns different frequency bands to each data stream
Protocols and Standards
Protocols are sets of rules and conventions that govern how devices communicate and exchange data over a network
The Open Systems Interconnection (OSI) model is a conceptual framework that standardizes communication functions in a network
Consists of seven layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application
The Transmission Control Protocol/Internet Protocol (TCP/IP) is a suite of protocols used in computer networks and the Internet
Consists of four layers: Network Access, Internet, Transport, and Application
Hypertext Transfer Protocol (HTTP) is an application-layer protocol used for transmitting web pages and other content over the Internet
File Transfer Protocol (FTP) is an application-layer protocol used for transferring files between computers over a network
Simple Mail Transfer Protocol (SMTP) is an application-layer protocol used for sending and receiving email messages
Domain Name System (DNS) is a hierarchical naming system that translates human-readable domain names into IP addresses
Standards organizations develop and maintain protocols and standards to ensure interoperability between devices and networks
Examples include the Internet Engineering Task Force (IETF), Institute of Electrical and Electronics Engineers (IEEE), and International Organization for Standardization (ISO)
Security and Privacy
Network security involves protecting computer systems, networks, and data from unauthorized access, use, disclosure, disruption, modification, or destruction
Confidentiality ensures that data is accessible only to authorized users and is protected from unauthorized disclosure
Achieved through encryption, access controls, and secure communication channels
Integrity ensures that data remains accurate, complete, and unaltered during transmission and storage
Achieved through error detection and correction, digital signatures, and hashing algorithms
Availability ensures that data and resources are accessible to authorized users when needed
Achieved through redundancy, backup systems, and disaster recovery plans
Authentication is the process of verifying the identity of a user or device before granting access to resources
Achieved through usernames and passwords, biometric data, digital certificates, and multi-factor authentication
Authorization is the process of granting or denying access to resources based on a user's authenticated identity and permissions
Achieved through access control lists (ACLs), role-based access control (RBAC), and attribute-based access control (ABAC)
Firewalls are security devices that monitor and control incoming and outgoing network traffic based on predetermined security rules
Can be hardware-based or software-based
Virtual Private Networks (VPNs) create secure, encrypted connections over public networks (Internet) to protect data privacy and integrity
Troubleshooting and Maintenance
Troubleshooting is the systematic process of identifying, diagnosing, and resolving problems in computer systems and networks
The first step in troubleshooting is to gather information about the problem, including symptoms, error messages, and any recent changes to the system
Next, analyze the information collected to identify potential causes of the problem
Use a process of elimination to narrow down the list of possible causes
Once the root cause is identified, implement a solution to resolve the problem
This may involve updating software, replacing hardware components, or modifying configuration settings
After implementing the solution, test the system to ensure that the problem has been resolved and no new issues have been introduced
Document the troubleshooting process, including the problem description, steps taken, and the resolution for future reference
Preventive maintenance involves regularly scheduled tasks to keep computer systems and networks running smoothly and prevent potential problems
Includes updating software, cleaning hardware components, and performing data backups
Monitoring tools and techniques help detect and diagnose problems before they cause significant disruptions
Examples include network monitoring software, system logs, and performance metrics
Real-World Applications
Healthcare: Computer systems and networks enable electronic health records (EHRs), telemedicine, and medical imaging
Facilitates efficient patient care, improves diagnostic accuracy, and enhances collaboration among healthcare providers
Education: Computer systems and networks support online learning platforms, educational resources, and collaborative tools
Enables distance learning, personalized instruction, and access to a wide range of educational materials
Finance: Computer systems and networks are critical for electronic trading, online banking, and secure financial transactions
Ensures fast, reliable, and secure processing of financial data and reduces the risk of fraud and errors
Entertainment: Computer systems and networks power streaming services (Netflix, Spotify), online gaming, and social media platforms
Provides users with on-demand access to a vast library of content and enables interactive experiences and social connections
Transportation: Computer systems and networks enable intelligent transportation systems, GPS navigation, and autonomous vehicles
Improves traffic management, enhances safety, and optimizes route planning and logistics
Manufacturing: Computer systems and networks support computer-aided design (CAD), computer-aided manufacturing (CAM), and industrial automation
Increases production efficiency, reduces costs, and improves product quality and consistency
E-commerce: Computer systems and networks are the backbone of online marketplaces (Amazon, eBay) and digital payment systems
Enables businesses to reach a global customer base, streamlines transactions, and facilitates secure online payments