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Geometric graphs blend graph theory and , representing spatial relationships as vertices and edges in Euclidean space. They're crucial for modeling real-world structures like road networks and circuit layouts, capturing spatial connectivity efficiently.

The is a key tool for detecting intersections in geometric graphs. It uses a plane sweep approach to find all intersections between line segments, running in O((n + k) log n) time, where n is the number of segments and k is the number of intersections.

Fundamentals of geometric graphs

  • Geometric graphs combine principles from graph theory and computational geometry
  • Represent spatial relationships between objects as vertices and edges in Euclidean space
  • Edges typically correspond to straight line segments between vertices

Euclidean graphs

Top images from around the web for Euclidean graphs
Top images from around the web for Euclidean graphs
  • Graphs embedded in Euclidean space with vertices as points and edges as straight line segments
  • Edge weights often correspond to Euclidean distances between vertices
  • Useful for modeling road networks, circuit layouts, and other spatial structures

Proximity graphs

  • Graphs where edges are determined by proximity relationships between vertices
  • Include structures like Delaunay triangulations and nearest neighbor graphs
  • Capture local connectivity information in point sets

Geometric spanners

  • Subgraphs that approximate distances in the original graph within a constant factor
  • Provide efficient approximations for shortest path problems
  • Balance between sparsity and distance preservation

Theta graphs

  • Divide space around each vertex into cones and connect to closest vertex in each cone
  • Guaranteed spanning ratio depending on number of cones used
  • Efficient to construct and query for approximate shortest paths

Yao graphs

  • Similar to Theta graphs but connect to k nearest neighbors in each cone
  • Provide trade-off between spanner quality and number of edges
  • Used in wireless network topology control

Minimum spanning trees

  • Connect all vertices with minimum total edge weight
  • Fundamental structure in network design and clustering

Euclidean MST

  • Minimum spanning tree where edge weights are Euclidean distances
  • Can be computed efficiently using Delaunay triangulation
  • Applications in facility location and image segmentation

Relative neighborhood graph

  • Connect two points if no other point is closer to both
  • Superset of Euclidean MST with bounded spanning ratio
  • Useful in pattern recognition and wireless networking

Delaunay graphs

  • Dual graph of the Voronoi diagram of a point set
  • Maximizes the minimum angle of all triangles in the triangulation

Relationship to Voronoi diagrams

  • Edges in Delaunay graph correspond to adjacent Voronoi cells
  • Vertices of Voronoi diagram are circumcenters of Delaunay triangles
  • Provides efficient way to compute nearest neighbors

Properties and applications

  • Guaranteed to contain the Euclidean minimum spanning tree
  • Used in mesh generation for finite element methods
  • Applications in terrain modeling and spatial interpolation

Gabriel graphs

  • Connect two points if their diametral circle contains no other points
  • Subgraph of Delaunay triangulation with similar properties

Construction algorithms

  • Can be constructed in O(n log n) time using Voronoi diagram
  • Incremental algorithms available for dynamic point sets
  • Efficient parallel construction algorithms exist

Applications in networking

  • Used in topology control for wireless networks
  • Provide good trade-off between connectivity and power efficiency
  • Basis for localized routing algorithms in ad hoc networks

Intersection graphs

  • Represent intersections between geometric objects as graph edges
  • Capture spatial relationships in various geometric structures

Unit disk graphs

  • Connect vertices if their unit disks intersect
  • Model wireless network connectivity
  • NP-hard problems on general graphs often tractable on unit disk graphs

Visibility graphs

  • Connect vertices if they are visible to each other (unobstructed line of sight)
  • Used in motion planning and shortest path computations
  • Efficient construction using plane sweep algorithms

Geometric thickness

  • Minimum number of planar subgraphs needed to cover all edges of a graph
  • Measures how close a graph is to being planar

Book thickness

  • Minimum number of pages needed to embed a graph without edge crossings
  • Related to stack number in graph drawing
  • Known bounds for various graph classes (planar, complete, etc.)

Geometric thickness of complete graphs

  • Grows as Θ(√n) for complete graphs on n vertices
  • Tight bounds known for small values of n
  • Open problems remain for exact values in general case

Geometric routing

  • Routing algorithms that use only local geometric information
  • Crucial for distributed systems and ad hoc networks

Greedy routing

  • Forward message to neighbor closest to destination
  • Simple to implement but can fail to reach destination
  • Guaranteed to work on certain geometric graphs (Delaunay triangulations)

Face routing

  • Route along faces of planar graph to guarantee delivery
  • Combine with greedy routing for improved average-case performance
  • Basis for many practical geometric routing algorithms

Time complexity analysis

Construction algorithms

  • Many geometric graph algorithms have O(n log n)
  • Lower bounds often Ω(n log n) due to sorting requirements
  • Some structures (Delaunay triangulation) have O(n) expected time algorithms

Query algorithms

  • Efficient data structures enable O(log n) time for many queries
  • Trade-offs between construction time, space, and query time
  • Approximate queries often allow for faster algorithms

Space complexity considerations

  • Many geometric graph structures require O(n) space
  • Some applications need compact representations for large datasets
  • Succinct data structures balance space usage and query efficiency

Planar graphs in geometry

Straight-line embeddings

  • Every planar graph can be drawn with straight-line edges without crossings
  • Fáry's theorem guarantees existence on integer grid of size O(n) × O(n)
  • Efficient algorithms exist for constructing such embeddings

Tutte embedding

  • Produces convex drawings of 3-connected planar graphs
  • Based on solving system of linear equations
  • Guarantees aesthetic properties like face convexity

Geometric graph coloring

Chromatic number of geometric graphs

  • Often lower than for general graphs due to geometric constraints
  • Unit disk graphs always 6-colorable, often 3 or 4 colors suffice
  • Intersection graphs of geometric objects have bounded chromatic number

Conflict-free coloring

  • Assign colors so any neighborhood has a unique color
  • Applications in frequency assignment for wireless networks
  • Logarithmic number of colors often sufficient

Geometric graph drawing

Force-directed methods

  • Model graph as physical system with repulsive and attractive forces
  • Iteratively adjust vertex positions to minimize energy
  • Produce aesthetically pleasing layouts for many graphs

Spectral drawing

  • Use eigenvectors of graph Laplacian to determine vertex positions
  • Efficient for large graphs with good algebraic connectivity
  • Often combined with force-directed methods for refinement
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© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.

© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.
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