You have 3 free guides left 😟
Unlock your guides
You have 3 free guides left 😟
Unlock your guides

9.3 Line Segment Intersection

3 min readaugust 12, 2024

Line segment intersection is a crucial problem in computational geometry. The uses a to efficiently detect intersections among multiple line segments, employing an and to process events.

The algorithm's is O((n + k) log n), where n is the number of input segments and k is the number of intersections. This makes it more efficient than naive approaches, especially for sparse arrangements with few intersections.

Sweep Line Algorithm

Sweep Line Technique and Event Queue

Top images from around the web for Sweep Line Technique and Event Queue
Top images from around the web for Sweep Line Technique and Event Queue
  • Bentley-Ottmann algorithm employs sweep line technique to efficiently detect intersections among multiple line segments
  • Sweep line consists of an imaginary vertical line moving from left to right across the plane
  • Event queue maintains ordered list of upcoming events (segment endpoints and intersections)
  • Events in queue sorted by x-coordinate, then y-coordinate for ties
  • Two main event types processed during sweep:
    • events (left and right endpoints)
    • (points where two segments cross)
  • Algorithm processes events in order, updating data structures and reporting intersections
  • tracks currently active line segments intersecting the sweep line
  • sorted by y-coordinate of their intersection with sweep line

Status Structure and Intersection Detection

  • Status structure typically implemented as balanced binary search tree ()
  • Red-black tree allows efficient insertion, deletion, and neighbor finding operations
  • Key operations performed on status structure:
    • Insert new segment when left endpoint encountered
    • Remove segment when right endpoint reached
    • Find neighbors of newly inserted or intersecting segments
    • Swap positions of intersecting segments in the structure
  • occurs by checking adjacent segments in status structure
  • When intersection found, new event added to event queue for future processing
  • Algorithm continues until all events in queue processed

Intersection Detection

Intersection Point Calculation and Reporting

  • calculated using line equations of two segments
  • General form of line equation: ax+by+c=0ax + by + c = 0
  • Intersection point (x,y)(x, y) found by solving system of two line equations
  • Coordinates of intersection point computed as:
    • x=b1c2b2c1a1b2a2b1x = \frac{b_1c_2 - b_2c_1}{a_1b_2 - a_2b_1}
    • y=a2c1a1c2a1b2a2b1y = \frac{a_2c_1 - a_1c_2}{a_1b_2 - a_2b_1}
  • Algorithm reports intersection point when detected during sweep
  • Intersection points stored or output depending on specific implementation requirements

Red-Black Tree for Efficient Status Management

  • Red-black tree self-balancing binary search tree used for status structure
  • Key properties of red-black tree:
    • Every node colored either red or black
    • Root and leaves (NIL) always black
    • Red node cannot have red child
    • Every path from root to leaf contains same number of black nodes
  • These properties ensure tree remains balanced, guaranteeing O(logn)O(log n) time for basic operations
  • Red-black tree operations used in sweep line algorithm:
    • Insertion: add new segment to status structure
    • Deletion: remove segment when right endpoint reached
    • Search: find neighbors of newly inserted or intersecting segments
    • Predecessor/Successor: identify adjacent segments for intersection checks

Algorithm Analysis

Time and Space Complexity

  • Time complexity of Bentley-Ottmann algorithm: O((n+k)logn)O((n + k) log n)
    • nn: number of input line segments
    • kk: number of intersection points
  • Breakdown of time complexity:
    • Sorting initial endpoints: O(nlogn)O(n log n)
    • Processing 2n+k2n + k events: O((n+k)logn)O((n + k) log n)
    • Each event involves O(logn)O(log n) operations on red-black tree
  • : O(n)O(n) for storing segments and maintaining data structures
  • Comparison with naive approach:
    • Naive algorithm checks all pairs of segments: O(n2)O(n^2) time
    • Bentley-Ottmann more efficient for sparse arrangements with few intersections

Performance Considerations and Optimizations

  • Algorithm performs best when number of intersections (k)(k) small compared to n2n^2
  • Degeneracies require special handling:
    • Multiple segments intersecting at single point
    • Overlapping collinear segments
  • Numerical precision issues may arise in floating-point calculations
  • Potential optimizations:
    • Use of more efficient data structures for specific input distributions
    • Parallel processing of non-overlapping regions of input
    • Approximate algorithms for scenarios where exact results not required
© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.


© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.

© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.
Glossary
Glossary