📊Graph Theory Unit 10 – Planar Graphs and Graph Coloring

Planar graphs and graph coloring are fundamental concepts in graph theory. Planar graphs can be drawn on a plane without edge crossings, while graph coloring assigns colors to vertices so adjacent ones differ. These ideas have applications in circuit design, map coloring, and scheduling. The study of planar graphs involves Euler's formula, which relates vertices, edges, and faces. Graph coloring introduces the chromatic number, representing the minimum colors needed. The Four Color Theorem, stating any planar graph can be colored with four colors, is a key result in this area.

Key Concepts and Definitions

  • Planar graph is a graph that can be drawn on a plane without any edges crossing
  • Non-planar graph contains edge crossings when drawn on a plane
  • Graph embedding maps a graph onto a surface (plane, sphere, torus) without edge crossings
  • Euler's formula relates the number of vertices (vv), edges (ee), and faces (ff) in a connected planar graph: ve+f=2v - e + f = 2
    • Applies to connected planar graphs
    • Helps determine if a graph is planar
  • Graph coloring assigns colors to vertices such that no adjacent vertices share the same color
  • Chromatic number (χ(G)\chi(G)) represents the minimum number of colors needed to color a graph GG
    • Finding the chromatic number is an NP-hard problem
  • Four Color Theorem states that any planar graph can be colored using at most four colors

Planar Graph Fundamentals

  • Planar graphs can be drawn on a plane without edge crossings
    • Edges may intersect at vertices but not at any other point
  • Planar graphs have practical applications (circuit board design, geographic map coloring)
  • Subgraphs of a planar graph are also planar
  • Planar graphs have a maximum number of edges based on the number of vertices
    • For a simple connected planar graph with nn vertices, the maximum number of edges is 3n63n - 6
  • Kuratowski's Theorem characterizes non-planar graphs
    • A graph is planar if and only if it does not contain a subdivision of K5K_5 (complete graph on 5 vertices) or K3,3K_{3,3} (complete bipartite graph with 3 vertices in each part)
  • Planar graphs can be represented using different data structures (adjacency matrix, adjacency list)

Graph Drawing and Embedding

  • Graph drawing aims to create a visual representation of a graph on a plane or other surface
  • Embedding a graph on a surface requires mapping vertices to distinct points and edges to non-intersecting curves
  • Planar embedding is a drawing of a planar graph on a plane without edge crossings
    • Planar graphs can have multiple planar embeddings
  • Graphs can be embedded on higher genus surfaces (torus, double torus) if they are not planar
  • Straight-line embedding draws edges as straight-line segments
    • Every planar graph has a straight-line embedding (Fáry's Theorem)
  • Orthogonal embedding uses only horizontal and vertical line segments for edges
    • Useful for applications like VLSI circuit design
  • Embedding algorithms (Tutte's barycentric method, Schnyder's realizer) can compute planar embeddings of graphs

Euler's Formula and Its Applications

  • Euler's formula (ve+f=2v - e + f = 2) relates the number of vertices (vv), edges (ee), and faces (ff) in a connected planar graph
  • Helps determine if a graph is planar by checking if the formula holds
  • Can be used to derive upper bounds on the number of edges in a planar graph
    • For a simple connected planar graph with nn vertices, e3n6e \leq 3n - 6
    • For a simple bipartite planar graph with nn vertices, e2n4e \leq 2n - 4
  • Euler's formula has extensions for graphs on other surfaces (sphere, torus)
    • For a connected graph embedded on a sphere, ve+f=2v - e + f = 2
    • For a connected graph embedded on a torus, ve+f=0v - e + f = 0
  • Useful in solving problems related to planar graph properties and constraints

Planarity Testing Algorithms

  • Planarity testing determines if a given graph is planar or non-planar
  • Kuratowski's Theorem provides a characterization of non-planar graphs
    • A graph is planar if and only if it does not contain a subdivision of K5K_5 or K3,3K_{3,3}
  • Planarity testing algorithms have polynomial time complexity
    • Hopcroft-Tarjan algorithm runs in O(n)O(n) time using a depth-first search approach
    • Boyer-Myrvold algorithm is a simplified O(n)O(n) planarity testing algorithm
  • Planarity testing is a key step in many graph drawing and embedding algorithms
  • Identifying non-planar subgraphs can help in finding planar embeddings or graph decomposition
  • Efficient planarity testing is crucial for large-scale graph applications

Graph Coloring Basics

  • Graph coloring assigns colors to vertices such that no adjacent vertices share the same color
  • Proper coloring uses the minimum number of colors needed to color the graph
  • Chromatic number (χ(G)\chi(G)) is the minimum number of colors required for a proper coloring of graph GG
    • Planar graphs have χ(G)4\chi(G) \leq 4 (Four Color Theorem)
  • Graph coloring has various applications (scheduling, register allocation, frequency assignment)
  • Different types of graph coloring include vertex coloring, edge coloring, and face coloring
    • Vertex coloring assigns colors to vertices
    • Edge coloring assigns colors to edges such that no two adjacent edges have the same color
    • Face coloring assigns colors to the faces of a planar embedding
  • Graph coloring is an NP-hard problem in general
    • Polynomial-time algorithms exist for special cases (bipartite graphs, planar graphs)

Chromatic Number and Coloring Algorithms

  • Chromatic number (χ(G)\chi(G)) represents the minimum number of colors needed for a proper coloring of graph GG
  • Finding the chromatic number is an NP-hard problem
    • Approximation algorithms and heuristics are used for large graphs
  • Greedy coloring algorithm assigns the first available color to each vertex in some order
    • Does not always produce an optimal coloring but provides an upper bound on χ(G)\chi(G)
  • Welsh-Powell algorithm orders vertices by decreasing degree and applies greedy coloring
    • Guarantees using no more than Δ(G)+1\Delta(G) + 1 colors, where Δ(G)\Delta(G) is the maximum degree of the graph
  • Exact algorithms for finding the chromatic number (branch-and-bound, integer programming) have exponential worst-case time complexity
  • Four Color Theorem states that every planar graph has χ(G)4\chi(G) \leq 4
    • Proved using computer-assisted methods (Appel and Haken, 1976)
  • Graph coloring algorithms have practical applications (timetabling, compiler optimization)

Applications and Real-World Examples

  • Map coloring assigns colors to regions of a map such that no adjacent regions have the same color
    • Four colors are sufficient for any planar map (Four Color Theorem)
  • Scheduling problems can be modeled as graph coloring
    • Vertices represent tasks, edges represent conflicts, colors represent time slots or resources
    • University exam scheduling, aircraft scheduling
  • Register allocation in compilers
    • Variables are assigned to a limited number of registers
    • Interference graph represents conflicts between variables
    • Graph coloring finds a valid register assignment
  • Frequency assignment in wireless networks
    • Assign frequencies to transmitters to avoid interference
    • Vertices represent transmitters, edges represent potential interference
    • Graph coloring finds a valid frequency assignment
  • Sudoku puzzles can be modeled as a graph coloring problem
    • Each cell is a vertex, edges connect cells that cannot have the same number
    • 9-coloring of the graph represents a valid Sudoku solution
  • Traffic light sequencing at intersections
    • Vertices represent traffic flows, edges represent conflicts
    • Graph coloring determines a safe and efficient traffic light sequence


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© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.