Networked Life
A* search is an informed search algorithm used for pathfinding and graph traversal that efficiently finds the shortest path from a start node to a target node by utilizing heuristics. It combines the strengths of Dijkstra's algorithm, which guarantees the shortest path, and greedy best-first search, which is fast and efficient. A* uses a cost function that evaluates nodes based on both the actual distance from the start node and an estimated distance to the goal, allowing it to prioritize exploration of more promising paths.
congrats on reading the definition of a* search. now let's actually learn it.