5️⃣Multivariable Calculus Unit 2 – Vector Functions and Space Motion

Vector functions and space motion form the backbone of understanding movement in three dimensions. These concepts allow us to describe and analyze the paths of objects through space, from simple projectiles to complex satellite orbits. By combining vector calculus with parametric equations, we can compute velocity, acceleration, and curvature for any path. This powerful toolset is crucial for physics, engineering, and computer graphics, enabling us to model real-world motion and design smooth, efficient trajectories.

Key Concepts and Definitions

  • Vector functions map real numbers to vectors in two or three-dimensional space
  • Parametric equations represent curves in space using separate equations for each coordinate
  • Velocity vector v(t)\vec{v}(t) represents the instantaneous rate of change of position with respect to time
  • Acceleration vector a(t)\vec{a}(t) represents the instantaneous rate of change of velocity with respect to time
  • Unit tangent vector T(t)\vec{T}(t) points in the direction of motion along a curve at a given point
  • Principal unit normal vector N(t)\vec{N}(t) points in the direction of the acceleration vector and is perpendicular to the unit tangent vector
  • Curvature κ\kappa measures how quickly a curve is turning at a given point (inverse of the radius of the osculating circle)

Vector Functions: The Basics

  • A vector function r(t)=f(t),g(t),h(t)\vec{r}(t) = \langle f(t), g(t), h(t) \rangle maps a scalar parameter tt to a vector in three-dimensional space
    • Example: r(t)=cost,sint,t\vec{r}(t) = \langle \cos t, \sin t, t \rangle represents a helix in space
  • The domain of a vector function is the set of values for the parameter tt that produce a defined vector
  • Limit, continuity, and differentiability of vector functions are determined by applying these concepts to each component function separately
  • Vector functions can be added, subtracted, and multiplied by scalars component-wise
    • Example: If r(t)=t,t2,t3\vec{r}(t) = \langle t, t^2, t^3 \rangle and s(t)=1,t,t2\vec{s}(t) = \langle 1, t, t^2 \rangle, then r(t)+s(t)=t+1,t2+t,t3+t2\vec{r}(t) + \vec{s}(t) = \langle t+1, t^2+t, t^3+t^2 \rangle
  • The dot product of two vector functions is a scalar function obtained by multiplying corresponding components and adding the results

Calculus of Vector Functions

  • Differentiation of vector functions is performed component-wise, resulting in a new vector function
    • If r(t)=f(t),g(t),h(t)\vec{r}(t) = \langle f(t), g(t), h(t) \rangle, then r(t)=f(t),g(t),h(t)\vec{r}'(t) = \langle f'(t), g'(t), h'(t) \rangle
  • The integral of a vector function is also computed component-wise, resulting in a new vector function plus a constant vector
    • r(t)dt=f(t)dt,g(t)dt,h(t)dt+C\int \vec{r}(t) dt = \langle \int f(t) dt, \int g(t) dt, \int h(t) dt \rangle + \vec{C}
  • The Fundamental Theorem of Calculus applies to vector functions, relating definite integrals and antiderivatives
  • Higher-order derivatives of vector functions are obtained by repeatedly differentiating each component function
  • The chain rule can be applied to composite vector functions, such as r(u(t))\vec{r}(u(t)), by multiplying the derivative of the outer function by the derivative of the inner function

Space Curves and Parametric Equations

  • Parametric equations represent a curve in space using separate equations for each coordinate as functions of a parameter (often denoted as tt)
    • Example: x=costx = \cos t, y=sinty = \sin t, z=tz = t represent a helix in space
  • Eliminating the parameter from the parametric equations can sometimes yield a Cartesian equation for the curve
  • Parametric equations can be used to describe the position of an object moving along a curve in space
  • The orientation of a curve can be determined by the direction of increasing parameter values
  • Intersection points of two curves can be found by setting their parametric equations equal and solving for the parameter values

Motion in Space: Velocity and Acceleration

  • Velocity vector v(t)\vec{v}(t) is the first derivative of the position vector r(t)\vec{r}(t) with respect to time
    • v(t)=r(t)=x(t),y(t),z(t)\vec{v}(t) = \vec{r}'(t) = \langle x'(t), y'(t), z'(t) \rangle
  • Speed is the magnitude of the velocity vector, given by v(t)|\vec{v}(t)|
  • Acceleration vector a(t)\vec{a}(t) is the second derivative of the position vector or the first derivative of the velocity vector with respect to time
    • a(t)=r(t)=v(t)=x(t),y(t),z(t)\vec{a}(t) = \vec{r}''(t) = \vec{v}'(t) = \langle x''(t), y''(t), z''(t) \rangle
  • Tangential and normal components of acceleration:
    • Tangential component aTa_T represents change in speed along the curve
    • Normal component aNa_N represents change in direction of motion
  • Projectile motion can be analyzed using vector functions, considering initial velocity, acceleration due to gravity, and time of flight

Curvature and Normal Vectors

  • Curvature κ\kappa measures how quickly a curve is turning at a given point
    • κ=r(t)×r(t)r(t)3\kappa = \frac{|\vec{r}'(t) \times \vec{r}''(t)|}{|\vec{r}'(t)|^3}
  • Unit tangent vector T(t)\vec{T}(t) points in the direction of motion along the curve
    • T(t)=r(t)r(t)\vec{T}(t) = \frac{\vec{r}'(t)}{|\vec{r}'(t)|}
  • Principal unit normal vector N(t)\vec{N}(t) points in the direction of the acceleration vector and is perpendicular to the unit tangent vector
    • N(t)=T(t)T(t)\vec{N}(t) = \frac{\vec{T}'(t)}{|\vec{T}'(t)|}
  • Binormal vector B(t)\vec{B}(t) is the cross product of the unit tangent and principal unit normal vectors
    • B(t)=T(t)×N(t)\vec{B}(t) = \vec{T}(t) \times \vec{N}(t)
  • The Frenet-Serret formulas relate the derivatives of the unit tangent, principal unit normal, and binormal vectors to each other and the curvature

Applications in Physics and Engineering

  • Velocity and acceleration vectors are used to describe the motion of particles and objects in space
    • Example: Analyzing the motion of a satellite orbiting Earth
  • Parametric equations can model the path of a particle under the influence of forces such as gravity or electromagnetism
  • Curvature and normal vectors are important in the design of roads, roller coasters, and other structures where smooth transitions are necessary
  • Vector functions can describe the flow of fluids or the propagation of waves in three-dimensional space
  • In computer graphics, vector functions are used to create and manipulate 3D curves and surfaces
    • Example: Generating smooth curves for animation or modeling

Practice Problems and Examples

  • Find the velocity and acceleration vectors for the position vector r(t)=t2,sint,et\vec{r}(t) = \langle t^2, \sin t, e^t \rangle
  • Determine the curvature of the helix given by x=costx = \cos t, y=sinty = \sin t, z=tz = t at t=π/4t = \pi/4
  • A particle moves along the curve r(t)=2cost,2sint,t\vec{r}(t) = \langle 2\cos t, 2\sin t, t \rangle. Find the speed of the particle at t=π/3t = \pi/3
  • Given the vector functions f(t)=t,t2,t3\vec{f}(t) = \langle t, t^2, t^3 \rangle and g(t)=sint,cost,et\vec{g}(t) = \langle \sin t, \cos t, e^t \rangle, find (fg)(t)(\vec{f} \cdot \vec{g})(t)
  • Find the unit tangent and principal unit normal vectors for the curve r(t)=3t,t2,2t3\vec{r}(t) = \langle 3t, t^2, 2t^3 \rangle at t=1t = 1
  • A projectile is launched with an initial velocity of v0=30cos60,30sin60,0\vec{v}_0 = \langle 30 \cos 60^\circ, 30 \sin 60^\circ, 0 \rangle m/s. Find the position vector and the time of flight, assuming negligible air resistance


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© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.