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Sound waves are the foundation of audio production. Understanding their properties and behavior is crucial for creating quality recordings and mixes. From propagation to reflection, refraction, and , these principles shape how we perceive and manipulate sound.

, , , and are key concepts in audio. They determine , loudness, and tonal quality, influencing everything from placement to speaker design. Mastering these fundamentals is essential for effective music production and recording.

Sound Wave Properties

Propagation and Behavior

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  • Sound waves propagate through mediums as longitudinal pressure waves causing particle compressions and rarefactions
  • Speed of sound varies based on medium properties (temperature, humidity, density)
  • Reflection bounces sound waves off surfaces following the law of reflection (angle of incidence equals angle of reflection)
  • Refraction bends sound waves passing between mediums with different densities altering direction and speed
  • Diffraction allows sound waves to bend around obstacles or spread through openings depending on wavelength and obstacle size
  • Absorption converts sound energy into heat energy when interacting with materials
    • Different materials have varying absorption coefficients across frequencies
    • Affects time and overall room acoustics
  • Interference occurs when multiple sound waves interact
    • Constructive interference amplifies sound
    • Destructive interference cancels sound

Advanced Concepts

  • Standing waves form in enclosed spaces when incident and reflected waves combine
    • Create areas of high and low pressure (nodes and antinodes)
    • Influence room acoustics and speaker placement
  • changes perceived frequency as source or listener moves
    • Approaching source increases perceived frequency
    • Receding source decreases perceived frequency
  • Resonance amplifies sound at specific frequencies in enclosed spaces
    • Determined by room dimensions and shape
    • Can cause uneven frequency response in listening environments

Frequency, Amplitude, Phase, and Wavelength

Fundamental Concepts

  • Frequency measures wave cycles per second in (Hz)
    • Directly relates to perceived pitch
    • Human hearing range spans approximately 20 Hz to 20 kHz
  • Amplitude represents maximum wave displacement from equilibrium
    • Correlates to perceived loudness
    • Measured in decibels (dB) for sound pressure levels
  • Phase indicates waveform position relative to reference point
    • Measured in degrees or radians
    • Affects sound quality and stereo imaging
  • Wavelength spans distance between consecutive wave peaks
    • Inversely proportional to frequency
    • Calculated using speed of sound and frequency (λ=c/f\lambda = c/f)

Relationships and Applications

  • Speed of sound equation: c=f×λc = f \times \lambda
    • c = speed of sound (m/s)
    • f = frequency (Hz)
    • λ = wavelength (m)
  • Harmonics represent integer multiples of fundamental frequency
    • Contribute to and tonal quality
    • Even harmonics (2f, 4f, 6f) often produce "warmer" sounds
    • Odd harmonics (3f, 5f, 7f) can add "edge" or "brightness"
  • Fourier theorem states complex waveforms decompose into simple sine waves
    • Enables spectral analysis and synthesis techniques
    • Forms basis for many audio processing algorithms

Sound Pressure Level vs Loudness

Sound Pressure Level (SPL)

  • SPL measures effective sound pressure relative to reference value
    • Expressed in decibels (dB)
    • Reference pressure typically 20 μPa (threshold of human hearing)
  • scale logarithmic nature
    • 10 dB increase represents tenfold intensity increase
    • 3 dB increase doubles sound intensity
    • 6 dB increase doubles sound pressure
  • Common SPL values
    • 0 dB: Threshold of hearing
    • 60 dB: Normal conversation
    • 90 dB: Loud music
    • 120-140 dB: Threshold of pain

Perceived Loudness

  • Loudness subjectively measures sound intensity perception
    • Not directly proportional to SPL
    • Influenced by frequency, duration, and spectral content
  • Fletcher-Munson curves (equal-loudness contours) illustrate loudness perception variations
    • Show reduced sensitivity to low and high frequencies
    • Explain need for loudness compensation in audio systems
  • Phon scale measures perceived loudness
    • 1 phon equals 1 dB SPL at 1 kHz
    • Accounts for frequency-dependent loudness perception
  • Factors affecting loudness perception
    • Temporal integration combines sound energy over time
    • Auditory masking occurs when louder sounds obscure quieter ones
    • Binaural summation increases perceived loudness for sounds from multiple directions

Direct Sound vs Reflections

Direct Sound Characteristics

  • Direct sound travels straight from source to listener without reflections
    • Arrives first providing crucial source location and characteristic information
    • Determines initial timbral and spatial perception
  • Importance in stereo imaging and sound localization
    • Interaural time differences (ITD) and interaural level differences (ILD) cues
    • Precedence effect (Haas effect) prioritizes direct sound for localization
  • Critical distance marks point where direct and reverberant sound energies equalize
    • Influences microphone placement and listening positions
    • Affects clarity and definition of recorded or reproduced sound

Early Reflections and Reverberation

  • Early reflections reach listener shortly after direct sound (within 50-80 ms)
    • Contribute to perceived spaciousness and source width
    • Enhance or degrade sound quality depending on timing and direction
  • Reverberation persists after original sound stops due to multiple reflections
    • Characterized by reverberation time (RT60)
      • Time for sound to decay by 60 dB after source stops
      • Optimal RT60 varies by room use (music, speech, etc.)
    • Initial time delay gap (ITDG) between direct sound and first reflection
      • Affects perceived intimacy and clarity
      • Shorter ITDG increases sense of closeness to source
  • Room modes (standing waves) occur at specific frequencies
    • Determined by room dimensions
    • Can cause uneven frequency response and sound coloration
    • Addressed through acoustic treatment and speaker/listener positioning
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© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.

© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.
Glossary
Glossary