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13.1 Principles of mixing electronic music

3 min readjuly 22, 2024

Electronic music mixing is all about creating a balanced, impactful sound that translates well across different playback systems. It involves carefully blending elements like , stereo placement, dynamics, and levels to craft a cohesive and engaging track.

Mixing techniques like , , and are essential tools for shaping the sound. These methods help create , emphasize key elements, and maintain throughout the mix, ultimately enhancing the emotional impact of the music.

Mixing Principles and Techniques

Goals of electronic music mixing

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  • Create a cohesive and balanced sound
    • Ensure all elements are audible and distinct (vocals, drums, bass, synths)
    • Maintain appropriate levels and relationships between elements (kick drum and bass, lead and backing vocals)
  • Enhance the emotional impact and energy of the track
    • Use dynamics, automation, and effects to create tension and release (build-ups, drops, breakdowns)
    • Emphasize key elements to guide the listener's focus (lead melody, vocal hook)
  • Optimize the mix for the intended playback system
    • Consider the frequency response and limitations of various playback devices (smartphones, car stereos, club sound systems)
    • Ensure the mix translates well across different systems (headphones, home speakers)

Elements of balanced electronic mixes

  • Frequency balance
    • Ensure each element occupies its own frequency range to avoid masking and clashing (kick drum in low-end, hi-hats in high-end)
    • Use to carve out space for each element and create clarity (cut conflicting frequencies, boost important ranges)
    • Position elements in the stereo field to create width and depth ( synths left and right, placing reverb in the center)
    • Use panning to separate elements and create a sense of space (wide pads, narrow lead sounds)
  • Dynamics and contrast
    • Maintain appropriate throughout the mix (loud chorus, quieter verses)
    • Create contrast between sections to maintain interest and engagement (sparse intro, full drop)
  • Levels and
    • Ensure all elements are at appropriate levels relative to each other (kick drum louder than hi-hats, vocals sitting on top of the mix)
    • Maintain sufficient headroom to avoid and distortion (leave space for mastering, avoid red levels on meters)

Levels and gain staging techniques

  1. Set initial levels using faders
    • Adjust the faders of each track to achieve a rough balance (bring up key elements, lower less important parts)
    • Use the faders to control the overall level of each element (make small adjustments, avoid drastic changes)
  2. Use gain staging to optimize signal-to-noise ratio
    • Adjust the gain of each track to maintain a strong, clean signal throughout the mixing chain (aim for healthy levels, avoid clipping)
    • Avoid clipping and distortion at each stage of processing (use proper gain structure, leave headroom)
  3. Utilize to monitor levels
    • Use peak and RMS meters to ensure appropriate levels and avoid clipping (aim for -6dB to -3dB peak levels)
    • Use LUFS meters to monitor the perceived loudness of the mix (aim for -14 LUFS for streaming platforms)

Automation for dynamic mixes

    • Automate the volume of individual tracks to create dynamic changes over time (fade in/out, ducking)
    • Use volume automation to emphasize or de-emphasize elements as needed (bring up vocals during chorus, lower pads during verses)
    • Automate the panning of elements to create movement and interest in the stereo field (moving synths from left to right)
    • Use panning automation to create spatial effects and transitions (narrowing the mix during breakdowns, widening during drops)
    • Automate the parameters of effects to create evolving textures and timbres (increasing reverb decay time, changing delay feedback)
    • Use effects automation to enhance the emotional impact of specific sections or elements (adding distortion to bass during drops, using filters to create tension)
    • Automate the parameters of virtual instruments and synthesizers to create evolving sounds and textures (changing oscillator pitch, modulating LFO rate)
    • Use parameter automation to add interest and variation to repetitive elements (automating filter cutoff on a loop, changing the wavetable position on a synth)
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© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.

© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.
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