16.4 Applications of deep reinforcement learning in robotics and game playing
2 min read•july 25, 2024
(DRL) is revolutionizing robotics and game playing. In robotics, DRL tackles challenges like high-dimensional spaces and , while implementing solutions through careful problem formulation, algorithm selection, and network design.
In game playing, DRL has achieved remarkable feats, from 's Go mastery to 's game-agnostic prowess. However, real-world applications face hurdles like and complexity, highlighting the gap between controlled environments and practical deployment.
Deep Reinforcement Learning in Robotics
Challenges in robotics applications
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Top images from around the web for Challenges in robotics applications
Model inductive bias enhanced deep reinforcement learning for robot navigation in crowded ... View original
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Frontiers | Editorial: Robotics in Extreme Environments View original
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Frontiers | An Open-Source ROS-Gazebo Toolbox for Simulating Robots With Compliant Actuators View original
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Model inductive bias enhanced deep reinforcement learning for robot navigation in crowded ... View original
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complicate learning process
Sample inefficiency requires large amounts of data for effective training
Safety concerns in real-world environments limit exploration and risk-taking
struggles with bridging gap between simulated and physical environments
and pose difficulties in complex, extended tasks
in real-world scenarios hinders accurate state estimation
Dynamic and unpredictable environments challenge learned policies (weather conditions, human interactions)
Implementation of DRL solutions
Problem formulation defines state space, action space, and reward function tailored to specific task
Algorithm selection chooses appropriate method based on problem characteristics (, , )
Network architecture design crafts input layer for state representation, hidden layers for feature extraction, output layer for action selection
Training process implements exploration strategies (), sets hyperparameters (learning rate, discount factor), establishes buffer
Evaluation and iteration define performance metrics, implement logging tools, analyze learning curves for optimization
Deep Reinforcement Learning in Game Playing
Game-playing achievements of DRL
AlphaGo and AlphaZero combined deep neural networks and , achieved superhuman performance (Go, chess, shogi)
DQN and variants mastered diverse 2D games, learned directly from pixel inputs ()
tackled , handled partial observability and long-term strategy (StarCraft II)