Drawing tools and techniques form the foundation of CAD. From basic shapes to complex 3D models, these tools let you create precise drawings. Understanding line types, weights, and snapping systems helps you make clear, accurate designs that follow industry standards.
Combining and modifying shapes takes your drawings to the next level. , , , , and let you create complex geometries from simple shapes. These techniques are essential for turning basic sketches into detailed technical drawings.
Basic Geometric Shapes
2D Shapes and Properties
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Common 2D geometric shapes include lines, circles, arcs, ellipses, rectangles, polygons, and splines
Each shape has specific properties that can be adjusted (length, radius, width, height, number of sides)
Shapes are the building blocks for creating technical drawings, diagrams, and illustrations
Drawing Tools and Methods
Drawing tools allow creation of precise geometric shapes by specifying dimensions, angles, or points
Tools include line, circle, rectangle, polygon, and arc/ellipse
Shapes can be drawn using different methods such as center point, diameter, two points, three points, or tangent depending on the desired result
Drawing aids like , , and temporary reference points help create shapes with precision in relation to other objects or at exact locations
3D Shapes and Modeling
3D shapes like boxes, cylinders, spheres, cones, and pyramids are created using dedicated 3D modeling tools
3D shapes are defined by a base shape (circle, rectangle, polygon) and a height or depth
3D modeling tools provide options for extruding, revolving, lofting, or sweeping 2D shapes into 3D solids
Boolean operations like union, subtract, and intersect allow creation of complex 3D shapes from simpler forms
3D shapes have properties like volume, surface area, mass, and center of gravity that can be calculated
Line Types and Weights
Line Types and Meanings
Line types like continuous, dashed, center, hidden, phantom, and others convey meaning about the object being represented per technical drawing standards
Continuous lines show visible edges and outlines
Hidden lines made of short dashes represent edges obscured from view
Center lines mark the center of circles, arcs, or symmetrical parts
Phantom lines indicate alternate positions of parts or repeated features
Section lines show where a cross-section view is cut through an object
Line Weights and Hierarchy
Line weights control the thickness and visual hierarchy of lines to emphasize important edges, show depth, or fade background objects
Common line weights range from thin (0.18mm), medium (0.35mm), to thick (0.70mm)
Thicker lines are used for visible outlines and borders to make them prominent
Thin lines are used for dimensions, hatching, and detail work to avoid overpowering the main lines
Lineweights help create a sense of depth by using heavier lines for nearer objects and lighter ones for farther away
Controlling Line Properties
Colors applied to lines and objects improve clarity, highlight key information, show status, or separate components
Colors are often defined by a standard like RGB or index (Pantone, RAL)
Line types, weights, and colors are controlled by layer properties to efficiently manage the drawing appearance across multiple objects
Lineweights are typically defined in millimeters and assigned to color-based plot styles for printing
Predefined line types and colors maintain consistency and conform to drafting standards (ISO, ANSI, DIN)
Snapping and Grid Systems
Grids and Precision
Grid systems provide a uniform, measured reference for drawing that aids in layout and alignment of objects
Grids are comprised of horizontal and vertical lines spaced at regular intervals (10mm, 1/4", 1cm)
Grid lines extend over the entire drawing area and can display as dots or lines
The grid can be rotated to match angled geometry in the drawing
Grids help estimate distances and sizes by eye and maintain consistent spacing
Snapping for Accuracy
Snap settings allow the cursor to jump or "snap" to specified intervals along the X, Y, and Z axes for precision
makes the cursor move in fixed increments (1, 2, 5) based on the grid spacing
Snap can be applied to object geometry like endpoints, midpoints, intersections, centers, tangents, and more (object snap or osnap)
Running object snaps track multiple snap points at once to find intersections or alignment points
Snap overrides provide temporary snap points while drawing without changing the global snap settings
Tracking at Angles
Polar tracking creates temporary reference lines at specified angles from selected points to assist in aligning objects
Angles are specified in degrees (30, 45, 90) or fractions of a circle (1/8, 1/4)
Polar tracking is often used with object snap to find points at specific angles from geometry
Ortho mode constrains cursor movement to horizontal or vertical axes (90 degree angles) for drawing lines or moving objects
Polar and ortho modes combine to quickly draw or place objects at common angles in relation to other geometry
Combining and Modifying Shapes
Boolean Operations
Union joins two or more shapes into a single, combined shape
The original shapes are removed and intersecting boundaries erased
Subtract removes the area of one shape from another overlapping shape
The subtracted shape is removed while the other remains
Intersect creates a shape from only the overlapping area between two or more shapes
Non-overlapping areas of the shapes are removed
Trimming and Extending
Trim removes a portion of an object up to a cutting edge defined by another object
The cutting object remains unchanged while the trimmed object is shortened
Multiple objects can be trimmed at once to a single cutting edge
Extend lengthens an object to an edge defined by another object
The boundary object remains unchanged while the extended object is made longer
Objects can be extended to meet another object, an implied intersection, or the perpendicular of a point
Filleting and Chamfering
Fillet creates a rounded corner between two lines, polylines, arcs, or circles that intersect
The fillet radius can be set to control the size of the rounded corner
Chamfer creates a flat or angled transition between two objects that meet at a corner
Chamfers are defined by two distances or a distance and an angle
Chamfers are commonly used to represent beveled edges or to ease sharp corners for machining
Holding the Shift key switches between filleting and chamfering while the command is active