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Drawing tools and techniques form the foundation of CAD. From basic shapes to complex 3D models, these tools let you create precise drawings. Understanding line types, weights, and snapping systems helps you make clear, accurate designs that follow industry standards.

Combining and modifying shapes takes your drawings to the next level. , , , , and let you create complex geometries from simple shapes. These techniques are essential for turning basic sketches into detailed technical drawings.

Basic Geometric Shapes

2D Shapes and Properties

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  • Common 2D geometric shapes include lines, circles, arcs, ellipses, rectangles, polygons, and splines
  • Each shape has specific properties that can be adjusted (length, radius, width, height, number of sides)
  • Shapes are the building blocks for creating technical drawings, diagrams, and illustrations

Drawing Tools and Methods

  • Drawing tools allow creation of precise geometric shapes by specifying dimensions, angles, or points
  • Tools include line, circle, rectangle, polygon, and arc/ellipse
  • Shapes can be drawn using different methods such as center point, diameter, two points, three points, or tangent depending on the desired result
  • Drawing aids like , , and temporary reference points help create shapes with precision in relation to other objects or at exact locations

3D Shapes and Modeling

  • 3D shapes like boxes, cylinders, spheres, cones, and pyramids are created using dedicated 3D modeling tools
  • 3D shapes are defined by a base shape (circle, rectangle, polygon) and a height or depth
  • 3D modeling tools provide options for extruding, revolving, lofting, or sweeping 2D shapes into 3D solids
  • Boolean operations like union, subtract, and intersect allow creation of complex 3D shapes from simpler forms
  • 3D shapes have properties like volume, surface area, mass, and center of gravity that can be calculated

Line Types and Weights

Line Types and Meanings

  • Line types like continuous, dashed, center, hidden, phantom, and others convey meaning about the object being represented per technical drawing standards
  • Continuous lines show visible edges and outlines
  • Hidden lines made of short dashes represent edges obscured from view
  • Center lines mark the center of circles, arcs, or symmetrical parts
  • Phantom lines indicate alternate positions of parts or repeated features
  • Section lines show where a cross-section view is cut through an object

Line Weights and Hierarchy

  • Line weights control the thickness and visual hierarchy of lines to emphasize important edges, show depth, or fade background objects
  • Common line weights range from thin (0.18mm), medium (0.35mm), to thick (0.70mm)
  • Thicker lines are used for visible outlines and borders to make them prominent
  • Thin lines are used for dimensions, hatching, and detail work to avoid overpowering the main lines
  • Lineweights help create a sense of depth by using heavier lines for nearer objects and lighter ones for farther away

Controlling Line Properties

  • Colors applied to lines and objects improve clarity, highlight key information, show status, or separate components
  • Colors are often defined by a standard like RGB or index (Pantone, RAL)
  • Line types, weights, and colors are controlled by layer properties to efficiently manage the drawing appearance across multiple objects
  • Lineweights are typically defined in millimeters and assigned to color-based plot styles for printing
  • Predefined line types and colors maintain consistency and conform to drafting standards (ISO, ANSI, DIN)

Snapping and Grid Systems

Grids and Precision

  • Grid systems provide a uniform, measured reference for drawing that aids in layout and alignment of objects
  • Grids are comprised of horizontal and vertical lines spaced at regular intervals (10mm, 1/4", 1cm)
  • Grid lines extend over the entire drawing area and can display as dots or lines
  • The grid can be rotated to match angled geometry in the drawing
  • Grids help estimate distances and sizes by eye and maintain consistent spacing

Snapping for Accuracy

  • Snap settings allow the cursor to jump or "snap" to specified intervals along the X, Y, and Z axes for precision
  • makes the cursor move in fixed increments (1, 2, 5) based on the grid spacing
  • Snap can be applied to object geometry like endpoints, midpoints, intersections, centers, tangents, and more (object snap or osnap)
  • Running object snaps track multiple snap points at once to find intersections or alignment points
  • Snap overrides provide temporary snap points while drawing without changing the global snap settings

Tracking at Angles

  • Polar tracking creates temporary reference lines at specified angles from selected points to assist in aligning objects
  • Angles are specified in degrees (30, 45, 90) or fractions of a circle (1/8, 1/4)
  • Polar tracking is often used with object snap to find points at specific angles from geometry
  • Ortho mode constrains cursor movement to horizontal or vertical axes (90 degree angles) for drawing lines or moving objects
  • Polar and ortho modes combine to quickly draw or place objects at common angles in relation to other geometry

Combining and Modifying Shapes

Boolean Operations

  • Union joins two or more shapes into a single, combined shape
  • The original shapes are removed and intersecting boundaries erased
  • Subtract removes the area of one shape from another overlapping shape
  • The subtracted shape is removed while the other remains
  • Intersect creates a shape from only the overlapping area between two or more shapes
  • Non-overlapping areas of the shapes are removed

Trimming and Extending

  • Trim removes a portion of an object up to a cutting edge defined by another object
  • The cutting object remains unchanged while the trimmed object is shortened
  • Multiple objects can be trimmed at once to a single cutting edge
  • Extend lengthens an object to an edge defined by another object
  • The boundary object remains unchanged while the extended object is made longer
  • Objects can be extended to meet another object, an implied intersection, or the perpendicular of a point

Filleting and Chamfering

  • Fillet creates a rounded corner between two lines, polylines, arcs, or circles that intersect
  • The fillet radius can be set to control the size of the rounded corner
  • Chamfer creates a flat or angled transition between two objects that meet at a corner
  • Chamfers are defined by two distances or a distance and an angle
  • Chamfers are commonly used to represent beveled edges or to ease sharp corners for machining
  • Holding the Shift key switches between filleting and chamfering while the command is active
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AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.


© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.

© 2024 Fiveable Inc. All rights reserved.
AP® and SAT® are trademarks registered by the College Board, which is not affiliated with, and does not endorse this website.
Glossary
Glossary