The Fluxus Movement shook up the art world in the 1960s, blending different art forms and challenging traditional ideas. It was all about making art accessible, interactive, and part of everyday life. Artists rejected commercialism and embraced chance and collaboration .
Fluxus performances were wild and unpredictable, often involving audience participation . Artists created simple instructions for art pieces, made portable art kits, and used everyday objects in new ways. Key figures like George Maciunas , Yoko Ono , and Nam June Paik pushed boundaries and redefined what art could be.
Fluxus Philosophy
Core Principles and Influences
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Fluxus emerged as an international network of artists, composers, and designers in the 1960s
Anti-art movement rejected traditional artistic values and commercial art world practices
Neo-Dada approach drew inspiration from earlier Dada movement's irreverence and absurdism
Intermedia concept blurred boundaries between different art forms and media
Indeterminacy incorporated chance and randomness into artistic creation process
Artistic Practices and Concepts
Emphasized process over finished product in artistic creation
Promoted collaborative and participatory art experiences
Challenged notion of artist as singular genius or authority
Explored everyday objects and experiences as valid artistic material
Sought to break down barriers between art and life
Social and Political Dimensions
Advocated for democratization of art and accessibility to wider audiences
Critiqued consumer culture and capitalist values through artistic interventions
Embraced playfulness and humor as tools for social commentary
Encouraged DIY ethos and non-professional approaches to art-making
Fostered international networks and collaborations among artists
Happenings and Interactive Events
Happenings consisted of loosely structured, often improvised performances
Blurred lines between performers and audience members
Incorporated multiple sensory experiences (visual, auditory, tactile)
Often took place in non-traditional venues (streets, parks, private homes)
Emphasized unpredictability and spontaneity in artistic expression
Event Scores and Instructional Pieces
Event scores provided written instructions for performances or actions
Ranged from simple, everyday tasks to complex, absurdist scenarios
Allowed for multiple interpretations and realizations of the same score
Challenged traditional notions of musical composition and notation
Emphasized conceptual aspects of art over technical skill or virtuosity
Flux Boxes and Multiples
Flux boxes contained collections of small objects, printed materials, and instructions
Served as portable exhibitions and interactive art experiences
Challenged traditional art market by producing affordable, mass-produced objects
Encouraged audience participation and manipulation of contents
Reflected Fluxus philosophy of art as accessible and integrated into daily life
Key Fluxus Artists
Founders and Organizers
George Maciunas functioned as primary organizer and theorist of Fluxus movement
Coined term "Fluxus" and organized first Fluxus festivals in Europe
Published Fluxus manifestos and designed distinctive graphic style for publications
John Cage influenced Fluxus through his experimental music and chance-based compositions
Taught influential class at New School that inspired many future Fluxus artists
Yoko Ono created pioneering conceptual and performance works
Developed "instruction paintings " and interactive installations (Cut Piece )
Nam June Paik pioneered video art and experimental television
Explored intersection of technology, music, and performance (TV Buddha )
Dick Higgins coined term "intermedia" to describe Fluxus approach
Created "danger music " scores and published experimental poetry and essays
International Fluxus Contributors
Alison Knowles produced event scores and performances focused on everyday actions
Created large-scale installations and interactive book objects (The Big Book )
Ben Vautier known for provocative performances and text-based works
Signed objects and people as artworks, challenging notions of authorship
Mieko Shiomi composed event scores and mail art projects
Explored spatial and temporal aspects of performance in Spatial Poems series